

The rest of the major problems, basically. – Improvements to system memory and VRAM usage. – Address full screen rendering bug on gaming laptop. – Improvements to hard drive streaming and hitches. – Add more options to the graphics settings menu. – Improve overall performance and framerate hitches. – Support for frame rates above 30FPS in the graphics settings menu. So, what of the future? Well, here’s what they say they’re working on next: Especially the absurd cache verification thing. Some pretty solid fixes there, if they are indeed fixed. All you need is a Console.txt for Arkham Knight.
BATMAN ARKHAM KNIGHT PC RAIN MOD
This mod gives Red Hood a new moveset, ,modified gadgets, and more. I was disappointed with vanilla Red Hood from his DLC, so I made my own version of him.
BATMAN ARKHAM KNIGHT PC RAIN PATCH
A future patch will enable this in the graphics settings menu. This mod is an overhaul of Red Hoods playable character. – Fixed a bug that caused the game to crash when turning off Motion Blur in BmSystemSettings.ini. – Corrected an issue that was causing Steam to re-download the game when verifying the integrity of the game cache through the Steam client. We are actively looking into fixing other bugs to improve this further. – Fixed a bug which disabled rain effects and ambient occlusion.

– Fixed a crash that was happening for some users when exiting the game. Quite a few of these plans involve variations on the theme of ‘We’ll actually give you a graphics menu option to toggle this on and off, sorry.’īut before we get into future hypotheticals, here’s what’s actually in this Batman: Arkham Knight patch: The patch is detailed on the WB Games community site, along with an outline for future patches. A first of what will no doubt be quite a few patches for the PC version of Batman: Arkham Knight has been released today, apparently adding the missing Ambient Occlusion and rain effects.
